In Western society, people are confronted with an omnipresent array of tasty but energy-dense products. Many, myself included, struggle to resist these temptations, even when faced with health related problems such as overweight or diabetes resulting from over consumption.
Eating behaviour has many automatic components. It appears possible to train some of the automatic processes, which could possibly aid in adhering to a more healthy diet.
For this project, two health games have been developed that aim to target and train two automatic processes; positive implicit associations and impulse control, where it is investigated whether these games can influence these processes and whether this results in healthy choices